Not every power is worshiped in a sanctioned hall. Some are named by sailors, thieves, gnomes, smiths, couriers, and the desperate because their domains are too present to ignore.
Levhi
The One Who Waits
Levhi is the god of Time, though his followers doubt that time truly moves for him. He has no imperial temples and no lawful clergy. Gnomes speak of him as accumulation: every choice, delay, regret, and moment remains. He does not grant boons or answer prayers. To acknowledge him is to accept that nothing is entirely lost and nothing is entirely resolved.
Mistrel
The Laughing Debt
Mistrel is mischief, trickery, chance, and unsettled outcomes. Thieves, gamblers, smugglers, and wit-driven survivors praise him as the god of openings. His worship is banned by the Empire because he undermines certainty. His favor is never free: luck is borrowed, imbalance attracts attention, and every lever leaves a mark on the hand that pulls it.
Cuhmn
The Unbound Breath
Cuhmn is wind, sailors, couriers, heralds, spies, and messages. He governs passage rather than destination. Offerings are thrown overboard, tied to bridges, or left to move in the air. He does not guarantee safe arrival or clean communication. A letter may arrive smudged, a warning late, a rumor early. Nothing entrusted to wind remains fully controlled.
Agni
The Unquenchable Flame
Agni is the Eternal Flame, patron of the elements and of creation that cannot be undone. Smiths, elementalists, and alchemists court her whenever they use fire, pressure, stone, or raw change. She does not value balance or restraint. Her doctrine is transformation: progress consumes what came before, and once touched by flame, nothing returns unchanged.